对美剧《纸牌》中人际语法隐喻的功能分析
论文作者:www.51lunwen.org论文属性:硕士毕业论文 thesis登出时间:2017-03-31编辑:lgg点击率:5536
论文字数:38547论文编号:org201703311808125869语种:英语 English地区:中国价格:$ 66
关键词:英语论文范文情态隐喻美剧《纸牌屋》
摘要:本是英语论文范文,本文的分析过程主要采用了定性和定量的方法。首先作者针对《纸牌屋》中出现的语气隐喻和情态隐喻,定量统计了他们出现的次数和频率,从而验证了人际语法隐喻在美剧《纸牌屋》中是存在的。
Chapter One Introduction
1.1 Background of the Study
The study of metaphor covers a so long
history that begins as early as in ancient Greece. It is Aristotle who was known to be the first scholar to study metaphor from a rather systematic perspective. Metaphor was interpreted as a figure of speech, since then, studies upon metaphor from different perspectives have been aroused in various academic fields both abroad and in China. However, most of the studies pay attention toits rhetorical respect, which is lexical sense. M.A.K. Halliday, as the founder of systemic functional grammar, initially employs himself in doing a systematic study on metaphor in grammatical sense, which represents that the conscious study on GM has arrived at the threshold. In 1985, Halliday published a book with the title of “An Introduction to Functional Grammar”, standing for the milestone of GM study. Halliday distinguished two kinds of realization relationship between semantics and grammar, which are named “congruent” and “incongruent”. The former is the natural relation between grammatical categories and semantic categories; the latter is unnatural. Therefore, Halliday’s study on GM is the study of incongruent realization of semantics, and we can realize that he considers GM as “variation in the expression of a given meaning”. According to Halliday, GM is composed of two parts, metaphor of mood and metaphor of transitivity. As far as semantic functions are concerned, they are interpersonal grammatical metaphor and ideational grammatical metaphor respectively. Halliday (1985) also puts forward that both metaphors of mood and metaphors of modality can achieve interpersonal GMs, which is the theoretical frame we will discuss in later chapters.
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1.2 Objectives of the
thesis
This thesis makes an attempt to expound interpersonal GMs in House of Cards in the framework of Halliday’s interpersonal metaphor theory. This thesis mainly makes an assay of the conversationsamong the five main interlocutors in the first season of House of Cards and attempts to analyze the functions of interpersonal GMs. What’s more, it also tries to find how to combine language forms and functionsin order toassist the characters to express different communicative intentions, thus providing insights to the improvement of people’s interactive ability and the understanding of the importance of the social power and situation in the interactive activities. Thepaper has three objectives as follows: 1) What interpersonal GMs are used in the conversations of American TV series House of Cards? 2) What are the functions of int
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