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论文作者:www.51lunwen.org论文属性:本科毕业论文 Thesis登出时间:2014-08-22编辑:felicia点击率:17015
论文字数:6178论文编号:org201408211327577205语种:英语 English地区:中国价格:免费论文
关键词:动画电影视觉效果电影拍摄animated filmsspectacle
摘要:本文是一篇电影学毕业论文。本文通过动画电影《最终幻想:内精神(坂口博信,2001)和《超人特工队》(布拉德·伯德,2004)简要分析叙事的重要性。通过电影发展看叙事和电影场面如何影响电影媒介的传播和发展。
Editing has evolved over the years and has become an art form in itself. It can be used to clarify events, establish a location and to build up tension and emotions. Editing itself is a unique process of shots being composed together to maximise the dramatic effect of the story. It combines the mise en scene of the shot along with all the rest to make sense of the film. It is how information can be held back to the director’s content, what to reveal and what not to the audience. Filmmakers are editing in specific ways or cutting more shots out of the final film recently since the audience’s sophistication grows.
This can also be referred to as restricted and unrestricted narrative. Restricted narrative is when we have limited information as to what is going on, we only know what the characters know, being it false information or not. We are told information from a first person perspective, as if we are in the films ourselves within that space. Unrestricted narrative is where we are told everything, we know things that the protagonists don’t as in a third person perspective.
Editing shots in a way that one shot transitions into another giving the sense of a smooth, flowing edit is called continuity editing. This is a technique where a seamless edit takes place, this can be helpful as it can interpolate the audience into the physical space where the action is taking place. But some narratives shots require the edits to be visible to achieve a particular effect such as the Odessa steps sequence as mentioned before.
In continuity editing there is rule known as the 180degrees rule. This rule takes place seamlessly also within the film. When two characters are talking, the action is shot on one specific side of the characters, being the one side or the other and the camera being placed anywhere on that side. This is just to clarify which direction the characters are facing and to establish the space in which they are in. This rule can be used for close-ups for intimate conversations and happenings or far out as we look on as spectators.
Another important aspect of storytelling is mise en scene. This is a term given to describe everything involved within that particular shot. It is everything that makes up the frame, i.e: actors, dialogue, the music, diegetic material, cinematography, cg elements or as Richard Maltby describes, “... arrangement of screen space as a meaningful organisation of elements...”
Lev Manovich a professor in visual arts, wrote an article among many, but one that I found particularly interesting was on Digital Cinema and he quotes, “Cinema is the art of the index; it is an attempt to make art out of a footprint.” He states the fact that contemporary cinema has become a platform where film-makers can edit and simulate real world actions through different forms and techniques such as CGI.
Cinema has evolved from movies being mostly live footage to contemporary digital cinema where the live footage in film has become little or used as a basis for experimentation, 3d manipulation, etc. The fact that he used the expression ‘an attempt to make art out of a footprint’ in reference to raw video is an indication as how it 本论文由英语论文网提供整理,提供论文代写,英语论文代写,代写论文,代写英语论文,代写留学生论文,代写英文论文,留学生论文代写相关核心关键词搜索。