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论文作者:www.51lunwen.org论文属性:硕士毕业论文 dissertation登出时间:2015-05-17编辑:felicia点击率:29566
论文字数:16302论文编号:org201505042106289247语种:英语 English地区:英国价格:免费论文
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摘要:经济环境直接影响企业的发展和成败,每年由于经济的起伏变化消失在历史长河中的企业数不尽数,本文就从经济环境入手,浅谈经济环境对企业发展的重要影响。
1967: Baer and his team succeed in creating an interactive game that can be played on a television screen. They develop a chase game and follow it up with a video tennis game. They also modify a toy gun so it can distinguish spots of light on the screen.
1970: Nolan Bushnell, an electrical engineering graduate from the University of Utah, with the help of his associate, Ted Dabney creates 'Computer Space'- a video version of Spacewar that has its own dedicated cabinet and can be hooked up to a television set.
The Game begins
1971: Nutting manufactures 1,500 Computer Space machines. The components are packaged with a 13-inch black-and-white TV set in a futuristic-looking cabinet. The first arcade video game is released, but the public finds it too difficult to play.
1972: Bushnell and Dabney decide to start their own company to design video games for other companies to distribute. They originally call their company Syzygy (the straight-line configuration of three celestial bodies), but that name is already being used by a roofing company. They then settle on the name Atari, a term from the Japanese game Go, whose meaning is equivalent to 'check' in chess.
'Pong is born': Nolan Bushnell hires Al Acorn to design games. Due to Acorn's inexperience in the field, Bushnell makes him design a simple tennis game for a start. Bushnell decides to market the game himself and 'Pong' is test marketed in a local bar, Andy Capps. Within 2 weeks the machine breaks down due to the coin drop being flooded with coins. The verdict: 'Pong' turns out to be a huge hit.
Attracted by Atari's success, several companies release home video game consoles. Because of a rush on circuits, only Coleco receives its full order in time for Father's Day. Coleco fails to receive FCC approval due to a radio-frequency interference problem and hires Ralph Baer to find and fix the problem. Baer solves the problem at the last minute, and Coleco's huge oval Telstar machine debuts.
The 'Cartridges' are introduced: Fairchild Camera & Instrument releases its Video Entertainment System (later renamed Channel F), the first programmable home game console. You can actually insert large cartridges (which look very much like audio 8-track cartridges) into the console and change the games
Public outcry over violence in video games: Exidy Games releases Death Race 2000, a driving game based on a 1975 movie of the same name. You earn points by running over stick figures. Public outcry against video game violence gains national attention, and the game is taken off the market.
1976: While working for Atari, Steve Jobs creates Breakout. It is believed that much of the work on the title is done by his friend Steve Wozniak. Whatever the means, Breakout is another arcade success for Atari. In fact, the addictive gameplay and simplicity of design re-emerge later in the form of Arkanoid. Though this ti本论文由英语论文网提供整理,提供论文代写,英语论文代写,代写论文,代写英语论文,代写留学生论文,代写英文论文,留学生论文代写相关核心关键词搜索。