摘要:动漫广义地说,就是动画与漫画等诸多视觉形象的综合表现体。它也被称为动态漫画,是通过艺术创作使一些有生命或无生命的东西拟人化、夸张化,赋予其人类的一切感情、劫作。动漫是诙谐、幽默、真诚、深邃的大众艺术,是一种独特的视觉艺术与文化形式。动漫占据了众多媒体空间,由它衍生出的电视动漫、数字动漫、网络动漫等组成了当代新的动漫立体模式。
aced Japan as the world's first animation producer.
Currently, many Chinese cities have announced plans to build " animation capital " and has set up a total of more than 40 animation industry base . Beijing have stocked a few creative park "cartoon " area , Daxing animation base plans to invest 10 billion yuan , the introduction of the British National Animation Center , Disney and other world flagship enterprise 5-10 , to build China 's most influential new media center. Animation industry has become a "gold mine" , even more generous state support funds . Although the animation production in the world , but China did not appear with international influence of anime , why not ?
According to the " 2011-2012 China Animation Industry Development Report " shows: the domestic animation market consumers have at least 500 million people , the market space is more than 100 billion yuan / year. The Chinese animation industry in originality , talent, technology , investment, intellectual property protection, and other aspects of the management system is relatively backward , severely restricted the animation of the long-term development .
Chinese animation industry lies in innovation, China is the lack of this unique capacity, therefore, also contributed to the development of China's animation is far behind Japan , the United States and other countries. In today's animation industry , and our level of development in the country largely not recognized by people , domestic animation business is facing serious difficulties.
At present, China has a production capacity of local animation very few companies , the vast majority of animation production company just processing enterprises do not own the intellectual property rights, its own product research and development production capacity is not high. At the same time , efforts to crack down on piracy is not enough , but also influence and restrict the development of China's animation industry, one of the factors . Because poor self-development capacity of local enterprises , the domestic animation market at present prosperity is largely dependent on government support. So learning foreign animation mature experience , establish a complete animation industry chain , it is particularly important . And China's animation industry involves a narrow majority of subjects are related to myths, legends , such as " Calabash Brothers ", " Rebels mind ," "Gods Legend" or small animal -based animation, such as " black sergeant ", " Avanti 's story " , " radiant and the Wolf " and so on. Although these themes have a certain appeal for children , but adults about these little interest . With the development of modern technology , in the 1990s animation industry has undergone enormous changes , commercial operation is rapid industrial development, production methods and high-tech on the gradual convergence animation art , performance and film and television technique is getting closer and closer , the more themes of more extensive audience ages continues to increase.
Chinese animation always remain in the children's stage , lack of creativity , there is no support for new technologies , will lead to the development of China's animation industry lags behind.
China's animation practitioners fewer than 10,000 , only South Korea 1/
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