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论文作者:www.51lunwen.org论文属性:硕士毕业论文 dissertation登出时间:2015-05-17编辑:felicia点击率:29779
论文字数:16302论文编号:org201505042106289247语种:英语 English地区:英国价格:免费论文
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摘要:经济环境直接影响企业的发展和成败,每年由于经济的起伏变化消失在历史长河中的企业数不尽数,本文就从经济环境入手,浅谈经济环境对企业发展的重要影响。
The US Market Expands:
1989: This year saw the introduction of 16-bit games in the US that for the first time played games that were stored on a compact disc. Nintendo introduced its PC-engine in the US under the name of TurboGrafx. At the same time SEGA introduced its 16-bit GENESIS in the US markets.
1990: This year saw the introduction of 'Super Mario Bros 3' by Nintendo which goes on to be the highest selling cartridge ever. Moreover, at the same time, Nintendo introduce Super Mario 4 on a 16-bit system with better graphics to buyers in Japan who flock to the stores to buy them.
1991: Sony and Nintendo plan to launch a CD-player that can be used to work with the Super NES. At the same time, Capcom introduces Street Fighter II in the arcades which becomes more popular with the teenagers.
1991: SEGA introduces Sonic, The Hedgehog with the hope that it may compete with Nintendo's megahit Super Mario. The critics applaud Sonic, but most customers prefer Super Mario of the two.
1992: SEGA releases the SEGA CD in the US markets. While at the other end, Nintendo breaks its agreements with Sony and enters an agreement with Philips Inc. The year turns out to be a major game changer as the broken agreement encourages Sony to enter the market with its own console that would go on to be the industry's best seller.
The 32-bit Era Begins
1993: This year saw the launch of many 32-bit gaming consoles' including the Panasonic 3DO but is deemed very costly. In this year, Atari bypasses the 32-bit era and ushers in the 64-bit gaming consoles by launching the Atari Jaguar which is produced by IBM.
1993: This year holds a very important event that would change the world of gaming forever. The Congress takes note of the violence in video games like Mortal Kombat and Night Trap. This encourages the Senators Joseph Lieberman (CT) and Herbert Cole (WC), who threaten a ban on 'Violent' games but after due consideration, agree on an industry wide-rating system which requires all the games to be rated depending on the content of the game.
This year saw the release of the most addictive game till date, the Myst. It is initially released on the Macintosh, but finds its way on the PC after a while. It also becomes a hit on future consoles like the Sony PlayStation, the Atari jaguar and the Nintendo N64.
1994: The ESRB (Entertainment Software Rating Board) is established which is responsible for rating the video games based on the content of violence and blood in portrayed in the video games. This year also sees the launch of SEGA Saturn and the soon to be industry leader, the Sony PlayStation in Japan.
1995: The critically acclaimed Sony PlayStation is released in the US markets and captures the market on its arrival resulting into the decline of Atari Jaguar. The Sony PlayStation catches the attention of the本论文由英语论文网提供整理,提供论文代写,英语论文代写,代写论文,代写英语论文,代写留学生论文,代写英文论文,留学生论文代写相关核心关键词搜索。