Bussiness ManagementMBAstrategyHuman ResourceMarketingHospitalityE-commerceInternational Tradingproject managementmedia managementLogisticsFinanceAccountingadvertisingLawBusiness LawEducationEconomicsBusiness Reportbusiness planresearch proposal
英语论文题目英语教学英语论文商务英语英语论文格式商务英语翻译广告英语商务英语商务英语教学英语翻译论文英美文学英语语言学文化交流中西方文化差异英语论文范文英语论文开题报告初中英语教学英语论文文献综述英语论文参考文献
ResumeRecommendation LetterMotivation LetterPSapplication letterMBA essayBusiness Letteradmission letter Offer letter
澳大利亚论文英国论文加拿大论文芬兰论文瑞典论文澳洲论文新西兰论文法国论文香港论文挪威论文美国论文泰国论文马来西亚论文台湾论文新加坡论文荷兰论文南非论文西班牙论文爱尔兰论文
小学英语教学初中英语教学英语语法高中英语教学大学英语教学听力口语英语阅读英语词汇学英语素质教育英语教育毕业英语教学法
英语论文开题报告英语毕业论文写作指导英语论文写作笔记handbook英语论文提纲英语论文参考文献英语论文文献综述Research Proposal代写留学论文代写留学作业代写Essay论文英语摘要英语论文任务书英语论文格式专业名词turnitin抄袭检查
temcet听力雅思考试托福考试GMATGRE职称英语理工卫生职称英语综合职称英语职称英语
经贸英语论文题目旅游英语论文题目大学英语论文题目中学英语论文题目小学英语论文题目英语文学论文题目英语教学论文题目英语语言学论文题目委婉语论文题目商务英语论文题目最新英语论文题目英语翻译论文题目英语跨文化论文题目
日本文学日本语言学商务日语日本历史日本经济怎样写日语论文日语论文写作格式日语教学日本社会文化日语开题报告日语论文选题
职称英语理工完形填空历年试题模拟试题补全短文概括大意词汇指导阅读理解例题习题卫生职称英语词汇指导完形填空概括大意历年试题阅读理解补全短文模拟试题例题习题综合职称英语完形填空历年试题模拟试题例题习题词汇指导阅读理解补全短文概括大意
论文作者:www.51lunwen.org论文属性:学术文章 Scholarship Essay登出时间:2014-12-01编辑:Cinderella点击率:6932
论文字数:3267论文编号:org201411271517343317语种:英语 English地区:美国价格:免费论文
关键词:博物馆娱乐性entertainmentMuseums Cultural Studies
摘要:博物馆是征集、典藏、陈列和研究代表自然和人类文化遗产的实物的场所,并对那些有科学性、历史性或者艺术价值的物品进行分类,为公众提供知识、教育和欣赏的文化教育的机构。但其发展也经历了三个不同阶段。本文对博物馆历史发展展开了详细介绍。
有关博物馆中的娱乐设施理念,其发展历程经历了三个阶段:前现代性,现代性,后现代性。1986年傅科将前现代时期的博物馆定义为“正处在其最转瞬即逝、瞬息万变和岌岌可危的形势,处于节日的模式”。傅科针对这种空间给出范例,露天游乐会场,那些位于城市郊区的精妙绝伦的空旷的地方,一年当中一两次通过展览、变化多端的物品、摔跤选手、蛇女、风水师等诸如此类的东西将大家聚集起来。
前现代时期(十八世纪和十九世纪早期)博物馆的主要特征就是对娱乐设施的关注多过对教育输出的关注。莫里认为,“前现代时期的博物馆更关注于挑起好奇或者创造惊喜”。这就要求对稀有的、异常事物多做关注,对事物的特有品质而不是典型性更感兴趣,鼓励展览的原则在于产生耸人听闻的而不是理性的效果。
在现代时期,博物馆则从一片混乱过渡到了次序井然的系统,那主要是因为一切新的博物馆都是在公共图书馆之后而建立的,在这一时期,博物馆被依照不同种类进行了划分。比如地质学,自然历史,科学,艺术等等。
The idea of entertainment in museums has shaped through three stages, pre-modernity, modernity and post modernity. Foucault 1986 describes the museum in the pre-modern period as ‘in its most fleeting, transitory, precarious aspect, to time in the mode of the festival’. Foucault gave paradigm example of such spaces , Foucault cities ‘ the fairgrounds, these marvelous empty sites on the outskirts of cities that teem once or twice a year with stands, displays, heteroclite objects, wrestlers, snake-women, fortune-tellers, and so forth’(Figure 1) .
The main characterize of the museums of pre-modern period (eighteenth and early nineteenth centuries) was the concentrate on entertainment more than Educational output. Murray argued, ‘the pre-modern museums were more concern to provoke wonder or create surprise. This entailed a focus on the rare and exceptional, an interest in object s for their singular qualities rather than for their typicality, and encourage principles of display aimed at a sensational rather than a rational and pedagogic effect’. [BENNETT, ’The Birth of Museum’, p.2.]
The museums has changed from chaos to the order and system in the modern period, that was happened mainly because all new museums had been established under the Museum or Public Library Acts, in this period the museums have developed in a range of specialist museum types geology, natural history, Science, art, etc. also the objects were arranged in a calculated manner to make intelligible a scientific view of the world.
By the end of nineteenth century the concept of amusement park has emerged, amusement park is a combination between exhibition and fairs with affixed site. Thomas Krens defines the art museum in this period as” a theme park with four attractions: good architecture, a good permanent collection, prime and secondary temporary exhibitions, and amenities such as shops and restaurants”.
Pre-Modernity
Entertainment
Modernity
Education
Post-Modernity
Entertainment / Infotainment
Table 1, the development of entertainment in museum
本论文由英语论文网提供整理,提供论文代写,英语论文代写,代写论文,代写英语论文,代写留学生论文,代写英文论文,留学生论文代写相关核心关键词搜索。