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视频游戏( video games)与青少年暴力( violence)的相关性研究 [4]

论文作者:英语论文网论文属性:作业 Assignment登出时间:2014-03-20编辑:yangcheng点击率:7559

论文字数:2543论文编号:org201403181457324122语种:英语 English地区:英国价格:免费论文

关键词:Violence childrenTeenagers murdersVideo games视频游戏暴力倾向

摘要:本文是一篇uk essay,研究孩子玩视频游戏对青少年暴力行为的影响。作者在结论中说道:视频游戏生产商忘了暴力的场面反复对青少年的暴力行为的影响,而只是大肆敛财。

who can influence the teenagers and enclose them from the violence of video games are their parents. The methods may be different depending on the character of the child. They can just make a list of forbidden things and violent video games must be on the first place. Another way would be to involve children in other actives that are useful, such as sport, singing, dancing and others. All teenagers have hidden natural capacities that need to be developed and realized. It will also raise their self-certification. Parents should discuss violence on TV and in video games and explain how harmful and dangerous it can be and allow playing only limited time weekly. Mothers and fathers should control what types of games their child plays and preview them. It’s necessary to pay attention to ratings: "EC" (early childhood), "E" (everyone), "T" (teens), "M" (mature), and "adults only," which are forbidden for people younger than 18 years. Caution is also very important because rating not always correspond with indications. There are also special labels: yellow or red labels suggest that game can contain violence, bad language or sexual scenes; green label signs that the game is suitable even for small children. Being closer with own children and sharing their interests and hobbies can help a lot. William Shakespeare mentioned it many years ago: “It’s a wise father that knows his own child.”

Conclusion结论

Violence children meet in everyday life turns to serious social problems in the future. Video games, becoming more and more popular among teens, are among the main sources, which give children the opportunity to meet violence. Unfortunately, in a rush for wealth, producers of video games forget about harmful and even dangerous effect of the repeated scenes of violence to the unstable psychics of teenagers.


Teenagers got accustomed to brutality and murders. What is more dangerous, they get active roles in the games, which can be even more dangerous than watching violent movies, where children get the passive role of observer. Such games are full of blood, broken bones, corpses and acts of violence and all this influence inner world of young boys and girls. Sometimes both children and grown-ups can’t differ reality from virtual video life and project the scenes of games into real life. New means and methods should be found out in order to oppose the destructive power of violence of video games.

Bibliography文献参考
1. Calvert, Sandra L., & Tan, Siu-Lan. (1994). Impact of virtual reality on young adults' physiological arousal and aggressive thoughts: Interaction versus observation. Journal of Applied Developmental Psychology, 15(1), 125-139. PS 527 971.
2. Irwin, A. Roland, & Gross, Alan M. (1995) Cognitive tempo, violent video games, and aggressive behavior in young boys. Journal of Family Violence, 10(3), 337-350.
3. Grossman Lieutenant Colonel David (1999). Stop Teaching Our Kids to Kill. Crown Publishers, New York
4. Ballard, M.E., & Weist, J.R. (1966). Mortal Kombat: the effects of violent video game play on males’ hostility and cardiovascular responding, Journal of Applied Social Psychology, 26, 717-730.
5. Anderson, C. A. & Bushman, B. J. (2001) Effects of violent games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial behavior: A m论文英语论文网提供整理,提供论文代写英语论文代写代写论文代写英语论文代写留学生论文代写英文论文留学生论文代写相关核心关键词搜索。
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